The Flash #786
Writer: Jeremy Adams Artist: Amancay Nahuelpen Colors: Pete Pantazis & Jeromy Cox. Letters: Justin Birch. Editors: Chris Rosa, Paul Kaminski
By and large, I am enjoying DC’s event series of 2022, Dark Crisis, barring the latest issue which was an exhausting exposition-laden lecture on the fake science of the multiverse. Many of the most exhausting elements of DC crossovers reared their ugly heads. I’ve felt that the series has otherwise been focused on the characters and how they deal with a threat in the absence of the Justice League. It’s a dark but hopeful story. I wrote about it here.
Part of what can be exhausting with these big event stories is the tie-in issues that try to justify their connection to an ongoing event without adding anything to the main story and taking away from the ongoing series. A few event books have managed to make it work. Infinite Crisis was largely successful, Final Night, back in the 90’s. Civil War’s tie-ins were better than the main book and the currently ongoing A.X.E. Judgment Day is exceptional.
Unfortunately, this issue of Flash is not particularly successful. It’s a disjointed and relentless tie-in that sprints from moment to moment in an attempt to fill in gaps in story that don’t particularly need telling to make Dark Crisis any better. There’s barely a thread of story on its own here. In one way it is friendly to new readers who might be following the events of Dark Crisis but on the other hand; what do Flash fans who want to follow Wally West really get out of this? I found this easy to follow because it is only dealing with things we see in that main series. But it doesn’t add anything. Even the cool ideas that could have been the focus of a better issue don’t get any time to have an impact.
There is some fun stuff throughout this issue with Jai and Irey, particularly Jai learning how to do a Thunderclap from Power Girl. They are very likable. Adams has an excellent and clear voice for the West family and the script shines when it focuses on their family dynamics.
Unfortunately even those brief moments suffer from the shoddy and unappealing art. It leans heavily on digital effects that clash with the characters and the layouts are flat and lifeless. Flash is a hard character to do well, a character defined by motion in a static medium. There needs to be more exaggerated movements and dynamism within the makeup of the page. This fails to give the character much life at all.
Ultimately this book flops because it tries to serve two masters and delivers nothing of substance for either one.
Rogues Gallery #3
Story: Declan Shalvey & Hannah Rose May. Script: Hannah Rose May. Artist: Justin Mason. Colors: Triona Farrell. Letters: Hassan Otsmane-Elhaou. Editor: Heather Antos
I like being confused but wanting to learn more. I have no idea what’s going on in this book, who the costumed characters are, or even what the general conceit of this book is. By the time the issue ends I have a pretty good sense of what this is about which is a testament to Hannah Rose May and Declan Shalvey’s storytelling talents.
Through every action and line of dialogue we learn something about the characters, their background, and motivations. Nothing feels wasted or thrown in just to have people talking, and there is no drawn out monologue or explanation of the rogues’ plot. The cool looking crow bad guy is constantly questioned about what he is doing but never gives an answer but becomes increasingly violent and panicked, making his true intentions clear and threatening.
There’s a confidence here in the story that is being told; it doesn’t feel the need to backtrack and reexplain things but keeps all the events grounded in a central and focused story. It’s a great example of how you can make a middle chapter of a serialized story focused and engaging without cramming it full of needless dialogue.
Justin Mason’s lineart is great. The heavy, splotchy blacks give the book a moody sense of dread and unpredictability that amps up the tension and uncertainty between the crosscutting scenes of the break-in and romantic evening. Triona Farrell’s colors smartly pepper the issue with red amidst an otherwise cool mix of nighttime blues. It makes the red pop ad subtly hints at the gruesome shock at the issue’s climax, where the red tint then overtakes the entire palette.
Story: Keanu Reeves & Matt Kindt. Script: Matt Kindt. Artist: Ron Garnet. Colors: Bill Crabtree. Letters: Clem Robins. Editors: Ramiro Portnoy, Eric Harburn
I don’t know what to say about this book. Keanu Reeves has created a comic book where he is a Wolverine with lightning powers. And good for him.
Like Rogues Gallery, there’s no recap or catching us up with what has happened leading into this issue, no Claremontian announcing of what the Brsrkr’s powers are, and only a vague hint about why our hero is a charred mess. But so little happens in this issue none of that information even matters.
This is one of those superhero comic issues where people stand around and talk about fake science and mysteries they are trying to cover up without saying what the mystery is. It feels very by the numbers. It’s not a mess or even completely uninteresting but it offers little. Even if you’re following this book and enjoying it I would imagine you’re probably putting this one down and hoping the next one has more to it. There are a lot of words and people have plenty of conversations where they don’t say anything of substance. Unlike Rogues Gallery, there is a lot of excess that tells us nothing about the characters or the plot. The amount of dialogue here comes across as padding for an eventual collected edition. What little is actually discussed could have been covered in half the amount of pages.
There is a cool bit in the middle of the book where we draw closer and closer to the Keanu Reeves character as his skin grows back and he lies in repose, staring blankly out at the middle distance. It A: gives a sense of the time passing and B: helps to build up some tension for the Brskr getting back into the field.
Unfortunately, its purpose is lost on me–He doesn’t really do anything when he is back in the field. For all of the words in this issue, I did not have a clear grasp of what these scientists were trying to accomplish or why this man is zapping things or if it is good or bad that these things are happening. It seems like it is probably bad but the lead character appears to be willingly taking part in it s who knows.
The art is fine; a bit messy but fitting for the rough and tumble tone it is trying to evoke. There’s only so much you can do with a dialogue heavy issue like this and Garney does a serviceable job