comics, comics criticism, dc comics, rearview mirror, writing

The Little Bird Has Found His Song – Robin by Chuck Dixon and Tom Lyle

Looking back on the books you loved as a kid can sometimes be a harrowing journey. Sometimes, you are pleasantly surprised to see that the work is as well-made and powerful a story as you remember it to be.

Initially created by Marv Wolfman and Pat Broderick, heavily developed by Alan Grant and Norm Breyfogle, and with a costume design by Neal Adams, Tim Drake is the third character to take the identity of Robin. 

But nearly everything that made Tim Drake such an indelible addition to Batman’s world was fleshed out in Tim’s first solo title. The 5-issue miniseries sees the new Robin on a globe-hopping adventure that challenges his detective skills and forces him to face up against the hard truths about fighting injustice–and growing up. 

Written by Chuck Dixon and drawn by Tom Lyle with inks by Bob Smith and colors from the master of Batman colors, Adrienne Roy, Robin is a compelling parable about stepping into adulthood, draped in the intrigue of global conspiracy and action. There’s no question that Dixon himself is a troublesome figure to reckon with, but many of his harmful personal politics are absent in his work on Robin. Using the world travel as a trial-by-fire , Dixon not only cements Tim Drake as his own character outside of Dick Grayson’s shadow but cements the importance of Robin as a concept. 

There is a school of thought on Batman that he is a lonewolf sociopath driven to brutality and near-madness. He operates alone in the shadows, a grim knight of justice. 

But Batman existed for only a year before Robin was first introduced. It was the introduction of Dick Grayson, the young man who Batman teaches to channel his grief, to provide mentorship and compassion for someone who shared his loss, that fully rounded Batman. He fought for a future that Robin represented, a world where children like them could be saved before the worst happened. Robin pulled Batman out of the dark and forced him to step into humanity.

After proving his chops as a detective by discovering Batman’s identity, Tim Drake spent months as backup in the Batcave as Batman kept the boy at arm’s length and off the field. He was not ready to risk another young man’s life in the field after losing Jason Todd. But Tim was driven to prove himself–not out of revenge but a sense of justice and a desire to make a difference. While not as impetuous and angry as Jason Todd, he has the naive confidence of youth. In the stories included with the miniseries in the trade paperback collection, Tim jumps into action to save Batman from the Scarecrow despite warnings to stay out of the action. But Tim cannot let Batman come to harm and risks his life to save Batman–even if it means never getting to don the costume. He respects Batman’s wishes and the legacy of his predecessors by not dressing as Robin but  Bruce rewards Tim in the end with a new costume. 

As the miniseries opens, Tim is unsure of his own worthiness despite his relentless pursuit to become Batman’s partner. “I want this so  bad,” he says, “But I can’t tell him how much it scares me.”

His fear is not for his own safety but for the legacy of Batman and Robin.

Tim’s journey in this miniseries and, indeed, much of his time as Robin and in particular Dixon’s work with the character, is about discovering himself and the world. I don’t believe for a second that Chuck Dixon ever intended Tim Drake to be anything but straight, but the character’s eventual journey of self-discovery and coming out as bisexual is a direct outgrowth of this theme. Being a teenager is a process of becoming and discovery. Tim, as Robin, becomes a vessel to explore that fundamental human experience.

When Batman suggests the new Robin train with a master martial artist in Paris, Robin is swept up in a global criminal conspiracy. But before he leaves, he holds his comatose father’s hands in his, realizing for the first time how human and frail his dad truly is. 

It is only the first lesson Tim Drake will face. 

In a misguided attempt to save a young woman he believes to be a victim, Tim learns a harsh lesson about his own biases and prejudices about women, when the mysterious Ling ends up being a leader of the gang he tried to save her from. By underestimating her he is captured and beaten, escaping only due to his quick thinking. In his final battle with King Snake, Robin is too late to save a new friend who was consumed by vengeance.

But despite these many harsh lessons, Tim also finds his own confidence and accepts his role as Robin thanks in large part to an unlikely source: the master assassin and the world’s deadliest woman, Lady Shiva. Shiva takes Robin under her wing and in one of the book’s most memorable scenes, gives Robin an important lesson in not underestimating himself.

“You are nothing. You are less than nothing. You are a child. This is how your opponents must see you. They will underestimate you because of your age and size. That is your advantage. But you must never see yourself that way. Draw them to attack. Feign weakness. Feign fear. And strike when they are close.”

Immediately after, Robin has his first real victory in the series after being consistently beaten up and put on the defensive. Using his now-signature whistling bo-staff, he momentarily distracts Shiva and lands a clean blow, knocking her down. It is brief. But he earns Shiva’s respect.

“So, the little bird has found his song,” she praises him.

Indeed, this is a book all about finding oneself. Through the harsh trials of his first solo outing, Robin discovers his worthiness to wear the cape and stands resolutely for his values against killing even as everyone around him calls for blood. There is no escaping the hard truths of the life of a crime fighter–or any life–and Tim Drake faces many of those truths for the first time. And he doesn’t look away.

Through it all, Tim defines his idea of what it means to be Robin. Just as he came to realize the harsh truth of his father’s humanity, he in the end realizes Batman’s as well. Every night is a choice to face the impossible weight and heartbreaks of life and injustice. In experiencing them first-hand, Tim realizes that there is more to being a superhero than solving puzzles. There is a human toll.

Tom Lyle’s pencils are perfection, with an added depth and moodiness courtesy of Bob Smith’s stark inks. And, of course, Adrienne Roy’s colors cast the entire story in a neon darkness of deep blues and vibrant purples that pulse with a pop-infused neo-noir life. You feel like you are right there in the seedy alleys, lit by the unsavory neon light of the worst dives in the world. There is an avant-garde use of color that is entirely unique to this era of comics, where printing technology had advanced to allow for more detail but was still limited in its palette. Roy takes full advantage, utilizing contrasting colors to accentuate the mood of a scene and pull his characters out from the background.

Lyle also does an exceptional job capturing the awkwardness of youth. Teen characters are often drawn as essentially adults but Lyle’s Robin is clearly young and inexperienced. His rounded facial features and his scrawny height provide a vivid contrast compared to his older and more experienced supporting cast and enemies. When up against the true villain of the story, King Snake, he is insignificant. Lyle’s art drives home Shiva’s words: this is a child. That youthfulness makes the heartbreak and failures all the more impactful.

His storytelling is likewise phenomenal, using full-page images sparingly to add dramatic weight and relying on wide and overlapping panels to give the book a cinematic flair long before the Bryan Hitch era of “widescreen” comics. With Smith’s assists on inks, the art is appropriately moody for the crime thriller tone.  The shadows sit heavy on the page.  Lyle also does something I’ve not seen used very often as a storytelling trick that proves incredibly effective. Throughout the series, particularly in dialogue heavy scenes but also during key moments of action, he frames his characters within a panel in a geometric shadow. It is completely nondiegetic and nonsensical if you consider it from a “cinematography” perspective but extremely effective as a storytelling tool in comics to draw the reader’s eye to the characters. 

The miniseries defines not only Tim Drake but redefines Robin and his purpose in the Batman mythos. He is not just the lighthearted sidekick, but a vessel for the reader to view Batman’s world with fresh eyes. Batman, though he is without powers, is an unattainable perfection, a dark figure cloaked in mythologizing and larger-than-life mystique. But Robin is the all-too-human entry point. Fallable, uncertain, but committed to doing the right thing even when it is hard. Dixon’s script lays it out for the reader with great care, wrapping this coming of age story in international intrigue but always keeping Tim’s emotional journey at the center while the incredible art team renders Robin with a relatable and imperfect humanity.

In the final pages, Robin asks Batman if he ever gets tired, if he ever wonders if he is making a difference.  Batman answers “It does to me. That’s all I ask.” He observes that Batman’s mission is not necessarily about saving the world, but saving himself. 

“And why am I here?” he asks himself. “I don’t know the answer to that one. I guess my education is just beginning.”

That education continues even today, as Tim continues to learn about himself, and offers readers space to discover their own human imperfections and questions through him.

comics, comics criticism, no context comics, writing

No Context Special: Catching Up With the Rabbit Ronin in Usagi Yojimbo #31

I first discovered Usagi Yojimbo through my love of Teenage Mutant Ninja Turtles. I knew him first through the action figure. I don’t know if I ever saw the episodes he was in from the original cartoon, but I always had a fondness for the character. In 1998 my family went on a cross country roadtrip to Rocky Mountain National Park in Colorado. My brother and I had recently gone to Toy Fair (or a toy convention unaffiliated with Toy Fair) somewhere around the Philly area. He had picked up a couple of issues of Toy Fare Magazine.

These magazines ruled. Filled with retrospectives of classic figures and previews of cool new figures. It was peppered with irreverent humor and the very funny (at the time, for a 10 year old) Twisted Mego Theater.

I poured over those magazines for years until they fell apart. I drooled over the upcoming Toy Biz Classic Avengers and Classic X-Men 5 packs. But my real object of desire was an Usagi Yojimbo, true to the character’s comic book roots (which, to be clear, I had never read). I don’t know why I thought he was so cool. I liked that he came with a  lizard. 

But I really grew to love the character and his extended world through his appearances in the 2003 TMNT cartoon, where he had several prominent appearances that included extended adventures with his supporting characters and his feudal Japan setting. As a recovering anime fan, this was very appealing to me. 

I first started reading Stan Sakai’s actual Usagi Yojimbo comics in early 2008 as my year of working retail following my record-setting one night enrolled in art school was coming to a close. 

Usagi immediately drew me in through the strength of Sakai’s confident simplicity. My first Usagi comic was Travels With Jotaro, a volume where the wandering samurai connects with his illegitimate son for the first time. Jotaro does not know Usagi is his true father, and the series balances a somber mix of humor, action, and quiet sadness.

I found my way to the archives and devoured dozens of issues from Usagi’s first publication. Usagi joined me in my first months at college, where I would leave my awful roommates and sit in the common lounge in the residence hall and read. It managed to be a pretty decent icebreaker. 

But life eventually took over and after getting through Grasscutter, my reading petered out.

It feels silly, nearly 40 years into its publication history, to even attempt to say anything about the series that hasn’t been said.  But, thinking about my recent foray into out-of-context comics, it struck me that Usagi Yojimbo is perhaps the ultimate accessible series. My first time reading the series was Volume 18–well over 20 years after the series started. But everything you need to know is there on the page.

We understand Usagi and his quest for a quiet life in any given issue. His measured and taciturn approach to the high stakes he wanders into makes him a welcoming guide into Sakai’s lovingly researched Japan. The rabbit ronin’s distaste for violence contrasts with his deadly mastery of the sword and quickness with a blade. Sakai’s action is minimalist and never showy, with simple motion lines and clanging metal against metal. There’s no fancy sword tricks (except when an arrogant fool tries to intimidate our hero, to contrast Usagi’s quiet confidence).

Despite the funny animal cast, Usagi deals with the weight and human cost of violence with more compassion and empathy than any other I’ve read. One of the saddest sequences in all of comics history comes in an early  issue titled “The Duel,”, where a gambling swordsman pushes his luck to best Usagi in a fight to the death and leaves his wife and young child, standing far on the outskirts of town, abandoned, waiting for a return which would never come.

I’ve been making my way through the archives again in recent months, savoring Sakai’s masterful approach. The fights are fun and the feudal intrigue makes for engaging stories but what truly shines through is how Sakai brings his world to life. We are invited to feel the breeze of the open plains, the cold of the slapping rain, and the vast openness of the dangerous, bandit-filled roads. Usagi is often dwarfed by the world around him, one small detail among the sprawling landscapes. He is our window into this living, breathing history of a time long past. 

 I thought I might catch up with Miyamoto Usagi in this latest issue, IDW’s #31, and how Sakai’s approach to his stories might have changed. It’s a particularly interesting time to be an Usagi fan – With a new Netflix series loosely based on Sakai’s characters (with his involvement), a new Usagi imprint coming at Dark Horse, and even a new action figure (yes, I finally got my Usagi figure!).

There’s a shaky and lighter quality to Sakai’s line in this new issue, a bit of a softer touch of the brush than his older work. It is likely from age but it gives the story a rough edge that emphasizes Usagi’s tentative and rough collaboration with his ninja companion, Chizu. 

Usagi also seems angrier here, a bit more short-tempered and jaded and quick to sever that uneasy alliance. The years of adventure seem to be catching up with him.

As has always been the case, Sakai does an excellent job catching the reader up without laying out expository dialogue. The dialogue, character dynamics, and actions illustrate the characters and their motivations, as well as the stakes of their mission. While much of the issue are scenes of travel, it is peppered with battles with the komori Bat ninja, who are even creepier and more grotesque than when they were first introduced. The ending also provides a compelling conclusion to the ronin’s current journey with an emotional fallout that lands even without seeing all of these characters’ travels together.

The new character, Usagi’s cousin Yukichi, doesn’t add much to the proceedings other than an additional character for dialogue to bounce off of. He is not the focus here, so I will pass no judgment on how well he works without seeing what he has brought to the story before now. The major conflict is between Usagi and Chizu. 

The biggest difference is, obviously, the fact that this latest IDW volume of Usagi Yojimbo is in full color, a departure from the series’ historically black and white roots. Sakai has ocassionally dabbled in color but these are the first regular series issues to be colored upon their original publication.  The colors here don’t do the story any favors or add any particular depth or dimension to the art. The overly smoothed digital sheen of the work is a bit too rendered to evoke cartoon cel shading but also fails to add any texture to the characters. The end result is a bit of a blurry mess that at times looks amateurish. I don’t find it egregiously distracting but it certainly doesn’t add anything. Particularly given that this issue takes place in the snow, the landscape that Sakai would previously have rendered with minimalist use of inks is instead replaced with a hazy blue that busies up the background.

The charm that defines Usagi Yojimbo remains here in spades. Clearly Sakai has more to explore and the subtle growth in the character’s worldview is notable after so much time between where I left off and picked up here. But most importantly–Sakai keeps the focus on the world and the Japanese countryside, a dangerous and unknowable world the characters must pass through. There is nothing extraneous or indulgent. We are swept along the wilderness along with the cast. That’s what really makes Usagi Yojimbo such a consistently engaging read. The power it has to transport and sweep us up in its grand adventure. That magic remains, all these years later.

comics, comics criticism, no context comics, writing

No Context Comics: A Look at 3 Books I Don’t Read for the Week of 9/21

The Flash #786

Writer: Jeremy Adams Artist: Amancay Nahuelpen Colors: Pete Pantazis & Jeromy Cox. Letters: Justin Birch. Editors: Chris Rosa, Paul Kaminski

By and large, I am enjoying DC’s event series of 2022, Dark Crisis, barring the latest issue which was an exhausting exposition-laden lecture on the fake science of the multiverse. Many of the most exhausting elements of DC crossovers reared their ugly heads. I’ve felt that the series has otherwise been focused on the characters and how they deal with a threat in the absence of the Justice League. It’s a dark but hopeful story. I wrote about it here.

Part of what can be exhausting with these big event stories is the tie-in issues that try to justify their connection to an ongoing event without adding anything to the main story and taking away from the ongoing series. A few event books have managed to  make it work. Infinite Crisis was largely successful, Final Night, back in the 90’s. Civil War’s tie-ins were better than the main book and the currently ongoing A.X.E. Judgment Day is exceptional. 

Unfortunately, this issue of Flash is not particularly successful. It’s a disjointed and relentless tie-in that sprints from moment to moment in an attempt to fill in gaps in story that don’t particularly need telling to make Dark Crisis any better. There’s barely a thread of story on its own here.  In one way it is friendly to new readers who might be following the events of Dark Crisis but on the other hand; what do Flash fans who want to follow Wally West really get out of this? I found this easy to follow because it is only dealing with things we see in that main series. But it doesn’t add anything. Even the cool ideas that could have been the focus of a better issue don’t get any time to have an impact. 

There is some fun stuff throughout this issue with Jai and Irey, particularly Jai learning how to do a Thunderclap from Power Girl. They are very likable. Adams has an excellent and clear voice for the West family and the script shines when it focuses on their family dynamics.

Unfortunately even those brief moments suffer from the shoddy and unappealing art.  It leans heavily on digital effects that clash with the characters and the layouts are flat and lifeless. Flash is a hard character to do well, a character defined by motion in a static medium. There needs to be more exaggerated movements and dynamism within the makeup of the page. This fails to give the character much life at all.

Ultimately this book flops because it tries to serve two masters and delivers nothing of substance for either one.

Rogues Gallery #3

Story: Declan Shalvey & Hannah Rose May. Script: Hannah Rose May. Artist: Justin Mason. Colors: Triona Farrell. Letters: Hassan Otsmane-Elhaou. Editor: Heather Antos

I like being confused but wanting to learn more. I have no idea what’s going on in this book, who the costumed characters are, or even what the general conceit of this book is. By the time the issue ends I have a pretty good sense of what this is about which is a testament to Hannah Rose May and Declan Shalvey’s storytelling talents. 

Through every action and line of dialogue we learn something about the characters, their background, and motivations. Nothing feels wasted or thrown in just to have people talking, and there is no drawn out monologue or explanation of the rogues’ plot. The cool looking crow bad guy is constantly questioned about what he is doing but never gives an answer but becomes increasingly violent and panicked, making his true intentions clear and threatening. 

There’s a confidence here in the story that is being told; it doesn’t feel the need to backtrack and reexplain things but keeps all the events grounded in a central and focused story. It’s a great example of how you can make a middle chapter of a serialized story focused and engaging without cramming it full of needless dialogue.

Justin Mason’s lineart is great. The heavy, splotchy blacks give the book a moody sense of dread and unpredictability that amps up the tension and uncertainty between the crosscutting scenes of the break-in and romantic evening. Triona Farrell’s colors smartly pepper the issue with red amidst an otherwise cool mix of nighttime blues. It makes the red pop ad subtly hints at the gruesome shock at the issue’s climax, where the red tint then overtakes the entire palette.

BRZRKR #10

Story: Keanu Reeves & Matt Kindt. Script: Matt Kindt. Artist: Ron Garnet. Colors: Bill Crabtree. Letters: Clem Robins. Editors: Ramiro Portnoy, Eric Harburn

I don’t know what to say about this book. Keanu Reeves has created a comic book where he is a Wolverine with lightning powers. And good for him.

Like Rogues Gallery, there’s no recap or catching us up with what has happened leading into this issue, no Claremontian announcing of what the Brsrkr’s powers are, and only a vague hint about why our hero is a charred mess. But so little happens in this issue none of that information even matters.

This is one of those superhero comic issues where people stand around and talk about fake science and mysteries they are trying to cover up without saying what the mystery is. It feels very by the numbers. It’s not a mess or even completely uninteresting but it offers little. Even if you’re following this book and enjoying it I would imagine you’re probably putting this one down and hoping the next one has more to it. There are a lot of words and people have plenty of conversations where they don’t say anything of substance. Unlike Rogues Gallery, there is a lot of excess that tells us nothing about the characters or the plot. The amount of dialogue here comes across as padding for an eventual collected edition. What little is actually discussed could have been covered in half the amount of pages.

There is a cool bit in the middle of the book where we draw closer and closer to the Keanu Reeves character as his skin grows back and he lies in repose, staring blankly out at the middle distance. It A: gives a sense of the time passing and B: helps to build up some tension for the Brskr getting back into the field.

Unfortunately, its purpose is lost on me–He doesn’t really do anything when he is back in the field. For all of the words in this issue, I did not have a clear grasp of what these scientists were trying to accomplish or why this man is zapping things or if it is good or bad that these things are happening. It seems like it is probably bad but the lead character appears to be willingly taking part in it s who knows.

The art is fine; a bit messy but fitting for the rough and tumble tone it is trying to evoke. There’s only so much you can do with a dialogue heavy issue like this and Garney does a serviceable job

comics, comics criticism, dc comics, no context comics, writing

No Context Comics: A Look at 3 Books I Don’t Read from the week of 9/14/22

It’s been a light week for comics that I am actually reading. The only new issues to come out of note were the latest chapters of Marvel’s, frankly, incredible A.X.E. JUDGMENT DAY event. Which I might write about soon–or perhaps I’ll wait until it’s over. If you aren’t reading it because the Eternals don’t interest you (I do not blame you) you’re missing out. Gillen’s Eternals series essentially reinvents the characters and concepts and introduces just about everything you need to know. His new revelations make a clash with the X-Men inevitable and compelling. The Avengers are there for set dressing and the rare chance to dunk on Captain America. It’s a propulsive, dramatic story that asks philosophical questions through the vehicle of big superhero sci-fi action, and isn’t that what we read superhero books for? It’s why I do, anyway.

But we aren’t here to talk about A.X.E. Judgment Day.  

My first draft of this week’s column included a review of Undiscovered Country #20 (which I did not like) before I discovered that it actually came out last month. I’m not sure how I got that release date so wrong. Anyway, Do A Power Bomb was a last-minute addition and saved this week from being a total wash, as I absolutely loved it.

Batgirls #10

Becky Cloonan, Michael Conrad: Writers. Neil Googe: Art.  Rico Renzi: Colors. Becca Carey: Letters. Jessica Chen, Jessica Berbey, Ben Abernathy: Editors

I want to love this book. I love these characters. I like a lighthearted take on superheroes. This doesn’t work for me on any level.  It’s not a disaster, I’m not sure it’s even that bad, all things considered. But it just doesn’t work as a story about Cassandra Cain and Stephanie Brown as I understand these characters. In this book, they come off as inexperienced and klutzy, not at all how they should operate. It works better for Steph than for Cass, with Steph’s character often being so much about proving herself and learning to be a hero. But Cassandra is too…Normal. Too light and talks way too much. There is a moment where they use an emoji in a word balloon for Cass to capture her nonverbal reaction and communication that is inspired. But it’s undercut by how much she talks in the rest of the book. That’s a common problem with writing Cassandra Cain and it can sometimes go the other direction and she is too nonverbal. 

This book radiates chaotic energy that I believe is intentional but is at odds with the leads. 

That chaotic energy comes through in the art and the writing. The pages are crowded. With characters. With dialogue. The art is light and fun and suits the tone of the series, with a cartoonish and playful style. The colors are dynamic and electric, leaning into the trademark Batgirl purple. It presents Gotham as a neon playground for the book’s young heroes.

The thing that I found strangest was the way the narrator was presented. It’s a winking, sarcastic omniscient narrator that pokes fun at the story itself. Instead of coming off charming, it took me out of the narrative and it was largely unnecessary. It felt less like winking at the fans and more like talking down to the reader. It doesn’t take its own story or characters seriously.

I like the general idea of this book– the three Batgirls working together with Barbara mentoring Steph and Cassandra. That’s a good hook and there are a few moments it works well. The scene toward the end, where they are all in the loft just hanging out gives the characters a sense of shared history and clearly illustrates how the three relate to one another. I also liked Steph cracking a cipher and solving a puzzle, using her dad’s Cluemaster skills for good.

Also–am I missing something with Renee Montoya being so anti-Batman? Was she always like that? It seemed a weird character beat to me but maybe I just don’t know Montoya well enough.

One more thing, since we’re talking about Stephanie Brown. The new costume is bad. She is not hiding her identity at all. 

Maybe if I had been reading since issue 1 I’d have a better sense of this book’s point of view and the heart of its premise, and the tone would click better for me. Or maybe this one just isn’t for me. That’s OK. 

I have no complaints about how Killer Moth is used here, though.

Godzilla vs Mighty Morphin’ Power Rangers 5   

Cullen Bunn: Writer. Freddie E. Williams III: Artist. Andrew Dalhouse: Colors. Johanna Nattalie: Letters & Design. Tom Waltz, Charles Beacham, Nicolas Niño: Editors


I expect only one thing from a book called Godzilla vs. Power Rangers, and it’s not high art. I expect Godzilla to fight the Power Rangers.

Well, we certainly get that. So in that sense, this issue delivered.

Williams does some impressive layouts to fit the giant monsters and giant robots in a page. Every page is visually compelling and it’s quite an accomplishment.  He leans into the vertical axis, emphasizing the length of the figures. The judicious use of double-page spreads makes the most vicious moments of the battle have real visceral weight given how most of the pages emphasize the up-and-down. The addition of the left-to-right gives those two-pagers a real sense of the weight of these powers crashing into one another.

Unfortunately, the entire fight seems to take place in a desolate void. Without any objects to provide a sense of scale, you can’t appreciate the size of the Megazords or the monsters, which is half the fun. I wanted to see Dragonzord smash some buildings. It’s a bit disappointing though I am sure just drawing these pages full of monsters and robots was already a tough job. There’s already so much packed into these pages that adding much more may have also made the pages too crowded. But a few establishing shots would have helped—you can cheat background details in a comic in a way you can’t in other mediums. Just having them at least in rubble or even seeing Godzilla towering over the Green Ranger before he gets back in the Dragonzord.

Even though you don’t expect much in the way of a story in a book like this there doesn’t seem to be much here at all. Since this is the last issue I’d expect some kind of story resolution but instead, the fight just stops and the Rangers go home. What did they learn? What did Godzilla’s presence teach them?  

This series is probably a fun diversion but seems to lack the spark that made Williams’ Batman/TMNT or the JLA/Power Rangers crossovers work so well.

DO A POWERBOMB #4

Danniel Warren Johnson: Writer, Artist. Mike Spacier: Colors. Rus Wooton: Letters.

I’m a big fan of Daniel Warren Johnson despite not having read his first major debut, Murder Falcon. He first caught my eye on Twitter when he began sharing his screen-tone-heavy, messy-inked con commissions of Star Wars fighters and dope action scenes. Few in the game are as capable of drawing dynamic action and filling a static page with a sense of motion as DWJ. 

Despite my love for his artwork I was not super into the idea of this book. I read his Beta Ray Bill over at Marvel and while the fights and artwork were, predictably, incredible, I found the story not entirely compelling. And I have no interest in Professional Wrestling whatsoever. My understanding of this book was that it was about pro-wrestling so I passed on it completely. Opening this book and seeing that first page with a fantasy knight preparing for a universal cross-time wrestling match? Now THAT I can get into.

Do A Powerbomb  is like Ultimate MUSCLE meets Rocky with a splash of Dragonforce.  You can all but hear the killer guitar riffs and melodramatic fantasy lyrics. There is an earnestness to the story–an old man finding his fighting spirit again in the daughter of his deceased former partner–that gives the over the top action and intergalactic fantasy-sci-fi a human groundedness. Even the enemies, the medieval knight wrestlers, are given human motivation. It’s all wrapped up in a delightful sense of humor and Johnson’s incredible choreography and mastery of motion. 

What I admire about Johnson’s work is his complete lack of fear in getting messy with his layouts and lines. Heavy blacks fade out into jagged brush strokes, sound effects spill over the panels, stray brush strokes break fall off the figures, and insert panels bust in with electric borders. His motion blurs are not just clean, fluid lines but weighted, idiosyncratic waves of black.  Black splatters pepper the backgrounds. It feels handmade and adds to the underdog charm of (who I presume to be) the protagonists. There’s a clear manga influence in how he approaches his fights.

Rus Wooton’s letters are a great complement to Johnson’s inky art. The word balloons are imperfect and the actual words look hand scrawled. Once in a while you’ll get a book by a distinctive artist with letters that look obviously made in a vector art program and the dissonance pulls you out of the book completely. Here the whole package works together. The same goes for Mike Spicer’s colors. He doesn’t over render the colors with flashy effects or over-the-top shading.

We get enough here through dialogue, action, and body language to understand our characters, their background, and the stakes of winning–or losing– the tournament. And it’s done without laborious exposition or mystery box teasing which is an worn out storytelling trick particularly among creator owned books.

I’m looking forward to diving into the first 3 issues.

comics, comics criticism, no context comics, writing

No Context Comics: A Look at 3 New Books I Don’t Read from the Week of September 7th

What do Flashpoint Beyond, Starhenge, and the Dead Lucky have in common? 

Nothing, really. And that’s the beauty of this series for me. The breadth of what I can read and get out of it changes week-to-week.  This week’s books cover quite a wide swath of what comics are in today’s market which makes for a fun feature even if I can’t say I enjoyed them all. Well there’s really just one I didn’t enjoy.

Continue reading “No Context Comics: A Look at 3 New Books I Don’t Read from the Week of September 7th”
comics, comics criticism, no context comics, writing

No Context Comics – A Look at 3 New Comics I Don’t Read – 8/31/22 NCBD

A nice mix of characters and ideas I am familiar with but not following and things completely new to me in this week’s picks. Any week where I get to read a book with Phil Noto art is a good week.

I am enjoying the big events at Marvel and DC right now, but it is nice to jump into these one-off issues and free myself from the compulsion to read every chapter to enjoy a comic book.

The Variants #3

Gail Simone, Phil Noto, Cory Petit

I appreciate that Marvel provides the summary pages for their comics. Even when I am reading a book month-to-month I often refer to the summary page as a quick refresher. I think it is a great practice that doesn’t really steal away anything from the issue in total. That said, the intro here doesn’t provide a full picture of just what is going on.

And I think that’s a good thing! Jessica Jones has just encountered alternate universe versions of herself and has reason to believe her mind control by the Purple Man is going to come back to haunt her and hurt her family. She is disoriented and confused. 

I think Jessica Jones is a great character that hasn’t had a lot of chances to shine within the Marvel Universe proper. Bendis had her as a pretty big supporting player in his Avengers run but after he left she didn’t get as much play as she deserved, despite a Netflix show whose first season was a critical darling. Gail Simone (who we really don’t see enough of anymore) channels what made the character special under Bendis’s pen, making Jess feel both gruff and compassionate. Her reaction to seeing a younger version of herself untouched by the Purple Man’s evil was a particularly powerful moment. 

I know we are going all-in on multiverse stuff in pop culture right now for some reason (existential dread of planetary collapse and a desire to imagine a different world maybe?) and it is occasionally groan-worthy when we get, particularly at Marvel, so many “What if this character had another character’s powers?” This book manages to make it work, however, because there is a real desire to explore how different choices color Jessica’s already complicated opinion of herself. How does seeing herself as the hopeful, optimistic hero she envisioned herself to be when she was younger impact her in the present? How does seeing herself as the leader of the Avengers make her feel about her choices to step away from superheroics? All of that is compelling, even if it is not fully dug into in this issue. The threads are there, though, and they work as a character study.

One thing that is often missing in modern superhero stories, particularly with the glut of them in various media, is how they can be used to powerfully grapple with real, personal issues on an exaggerated scale. Creators who do not really get superheroes often reduce them to action smashemups without much under the surface. Really, it’s the source of the “Superman isn’t an interesting character” argument. If you only view superhero stories in terms of power level and who is stronger, then you miss a key element of what made them so enduring and culturally powerful. 

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comics, comics criticism, no context comics, Uncategorized, writing

No Context Comics – A Look at 3 New Comics I Don’t Read

Welcome back to another edition of No Context Comics. A look at three new issues of comics this week that I do not read.

What will we learn this week? Anything? Is there a reason for doing this? Is there a reason for doing anything? I don’t know but I just had $10,000 of student loan debt forgiven which shaves about a week of payments off my very worthwhile loans that requires me to scramble for a way to make money with my writing to offset my low nonprofit salary (Which this website does not do. It’s a loss leader, baby. You can send me money here though if you like what I’m doing.) So I’m feeling pretty much the same as I did yesterday.


Let’s get to some COMICS.

GUNSLINGER SPAWN #11

By Todd McFarlane, Brett Booth, Adelso Corona, Ivan Nunes, Tom Orzechowski

Would you believe I’ve never read a Spawn before? Not any form of Spawn. I don’t know anyone who has ever read an issue of Spawn. And yet Spawn remains a comic book industry powerhouse. Jamie Foxx is going to make a new Spawn movie. I have only the vaguest understanding of the general conceit behind Spawn–He was a guy who died and is now possessed by a demon and maybe punishes evildoers? Am I close?

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comics, comics criticism, writing

You Are The Wall – Character Outshines Spectacle in Vault Comics’ We Ride Titans

“The first thing you need to understand is that it’s going to come at you fast, and you’re gonna freeze. You’re gonna feel fear–real fear, the kind that rattles your bones. Because there will be nothing else standing between it and all that you know. When that happens, I want you to remember this: You are the wall.”

This monologue opens Vault Comics’ We Ride Titans. With a disorienting cacophony of monster and mech, we are introduced to Dej Hobbs–the single protector of New Hyperion city against mindless kaiju monsters.

He is the wall.

He is also drunk. 

– – – – – – – – – – – – –

I love my family but I have to confess I am a terrible sibling and child. I rarely check in on my loved ones or express that love. I don’t even do a good job having casual conversations. I never figured out how to tear down the walls I put up as a kid when the world was tough on me. 

Family is at the heart of We Ride Titans. Somehow, writer Tres Dean manages something nearly impossible, making a story about giant robots fighting giant monsters where the main draw is its characters and their relationships, with the spectacle in service of their personal story.

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Dark Crisis and the Looming Death of Everything


In the beginning, there was darkness. 

And then there was light. 

And everything came from the light.

So began Crisis on Infinite Earths. A single speck in the dark became many worlds expanding forever into infinity.

So begins Dark Crisis. A single tongue of flame flickers. Dick Grayson swore an oath to carry on in his parents’ memory and the legacy Batman created. From that single flickering candle came everything.

Robin was not the beginning. But he was a beginning. The beginning of the ever-expanding legacy of those original founding heroes. Robin was the spark. And the legacy grew and continues to grow into, perhaps, infinity.

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comics, comics criticism, dc comics, writing

The Lowest, Most Despicable, and Most Harmful Form of Trash: Batman’s Secret Identity in the Silver Age

The secret identity has been an indelible part of the superhero mythos since Superman first landed in 1938. Little more than children themselves, and writing for a primarily young audience, Jerry Siegel and Joe Shuster saw the inclusion of mild-mannered Clark Kent as part of the power fantasy of the Superman character. To the world at large, you might seem meek or mild, or bullied, but inside is an unlimited potential–a Superman waiting to break free. For most of the history of the superhero, the secret identity was an essential component of the concept with any masked hero having a hidden life outside of the capes and spandex. 

But as the comics have kept up with modern times and been adapted to the screen where the beautiful faces of the actors are a selling point, the masks and secret identities became less essential and creators began to see the story potential in either removing the component from their characters or putting less focus on it. Often the secret identity becomes a punch line. Indeed, many heroes have grown past the need for a secret identity and make more sense without it. Why should Steve Rogers hide he is Captain America? Or why would Tony Stark, with his massive ego, pretend not to be Iron Man? Even Superman, in the comics, recently revealed his identity to the public at large, no longer able to reconcile the truth and justice he stands for with living a lie.

Only a few superheroes still maintain a secret identity as an important element, and it is primarily because of their public perception as outsiders and vigilantes. Spider-Man went to the ends of the Earth–both on-page and on-screen–to recover his secret after it went public. Daredevil’s brand of justice puts his practice as a lawyer in jeopardy. And Batman, while no doubt a hero, works outside the law and is at odds with the police of his city. Unlike Superman, who often works alongside the authorities even as he criticizes them, Batman is fundamentally opposed to the authority of the state and his mission would be jeopardized if he could be held legally accountable for his actions.

Continue reading “The Lowest, Most Despicable, and Most Harmful Form of Trash: Batman’s Secret Identity in the Silver Age”